Michael Lorenzen


 * Toy Story (1995) (rendering wrangle)
 * Monsters, Inc. (2001) (modeling artist)
 * Finding Nemo (2003) (schooling/flocking)
 * The Incredibles (2004) (effects artist)
 * Cars (2006) (crowds lead & rendering & optimization artist)
 * Ratatouille (2007) (crowds artist & additional simulation support)
 * WALL•E (2008) (crowds & simulation artist)
 * Up (2009) (simulation & crowds artist)
 * Cars 2 (2011) (crowds technical supervisor)
 * Brave (2012) (crowds technical artist)
 * Inside Out (2015) (second unit & crowds technical artist)
 * The Good Dinosaur (2015) (additional crowds supervision)
 * Finding Dory (2016) (crowds technical artist)
 * Cars 3 (2017) (crowds & simulation technical artist)
 * Coco (2017) (crowds technical artist)
 * Toy Story 4 (2019) (crowds technical lead)